Nazarene Space



Over the years, there have been numerous attempts to develop rules for three dimensional chess using three standard 8 by 8 chess boards (3x8x8), however, many of these games suffered from major problems that distracted the players from the essential characteristics of traditional chess. Some of these 3D chess variations created new chess pieces while other 3D rules imposed mandatory or unusual moves. In addition, these "rules" were generally incomplete causing inconsistent interpretations. None of these 3x8x8 variations offered a truly playable chess game.

Because of the lack of playable 3x8x8 chess rules, the Millennium 3D Chess* rules were written with the objective of extending the traditional chess game into a multilevel environment without distorting the basic game. To this end, Millennium 3D Chess* has not "created" new chess rules, but instead extended the traditional rules to allow for multiboard play. Other than the concept of moving between chess boards (levels), all traditional two (2D) chess rules apply.

You can download a free copy of the complete Millennium 3D Chess* rules millennium_3d_chess.pdf . Also Millennium_3D_Chess_Strategy.pdf for a Beginner's Strategy Guide  as well as Millennium_3D_Chess_Abridged_Rules.pdf for an abridged rule summary.


How To Build The Griffon Basic Millennium 3D Chess Set


Most important of all, enjoy the game!


*Trademark William D'agostino


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D'Agostino v. Trimm (1-0) 20011027
Millennium 3D Chess*
Started: 01 July 2001
Finished: 27 October 2001

1. B2b2 Q2e7
2. R2a1 R2b8
3. N2d1 R2h7
4. Q2e2 Q2f7
5. B2a3 Q2c7
6. B3h3 B2b7
7. R2c1 Q2d7
8. B2g4 Q1c7
9. B1f5 B1c8
10. B2e4 R2c7
11. 1c3 3a5
12. Rx2c7 Qx2c7
13. R3h3 3b5
14. Rx3h7 3b4
15. B3b2 Q2e7
16. R3h8 Q2g7
17. R3h4 3g5
18. R3c4 R2c8
19. N1f3 N2b6
20. N1g5 Q2f7
21. 3a4 Q2b3
22. Q3e2 B3a6
23. Q3c2 Bx3c4
24. Qx2b3 Bx2b3
25. 2a5 N1b8
26. 2a6 N3a8
27. B2b7 R3b8
28. B3d4 N3b6
29. Bx3b6 cx3b6
30. 2a7 R3d8
31. 3e4 B3c2
32. 2f3 3d5
33. ex3d5 3e6
34. dx3e6 fx3e6
35. N1e6 B3b3
36. B3c6+ K2e7
37. N2c6+ K2d6
38. N1c8 Kx3c6
39. Nx3d8+ K2b7
40. 3a8=Q+ Kx3a8
41. N3f7 B3e7
42. N3d3 B3c2
43. Nd3e5 3a4
44. N3c6 B3c5
45. Nx3g5 N2g6
46. K2d2 3b3
47. N2a6+ K2b7
48. Nx3a4 2b2
49. N3b2 B1e4
50. fx1e4 N1e6
51. Nx3e6 N2c6
52. Nx3c5 bx3c5
53. K1c2 3b1
54. 2b2 3c4
55. 1d4 N1c4
56. K2b1 N3c3
57. Nx3c4 N2e3
58. Kx3b1 Nx1c3
59. bx1c3 K2b6
60. 2e5 K2b5
61. N3d6 K2c6
62. K2c2 K2d5
63. K2d3 K2e6
64. K2d4 K2f5
65. 2c4 K2e6
66. 2d5+ K2f5
67. 2c5 K2f4
68. 2c6 K2f5
69. 2c7 K2f4
70. 3c8=Q K2f5
71. Q3f5+ K1g6
72. 2d6 K1g5
73. 2d7 K1g4
74. 3d8=Q K1g5
75. Qd3g5+ K1g4
76. Qf2g5++ [1-0]


>1. B2b2 Q2e7
>2. R2a1 R2b8
>3. N2d1 R2h7

White opens with the D'Agostino opening. The three moves immediately
develope all three of white's King's pieces into strong protected
positions on level 2.

Black opens in a riskier manner by immediately dropping all three
heavy pieces (both rooks and the queen) to level 2, thus grabbing
control of a large segment of level 2. The opening also has the
unforeseen effect of potentially preventng White from developing the
same three pieces in the same way on the king's side.

>4. Q2e2 Q2f7
>5. B2a3 Q2c7
>6. B3h3 B2b7
>7. R2c1 Q2d7
>8. B2g4 Q1c7
>9. B1f5 B1c8
>10. B2e4 R2c7
>11. 1c3 3a5
>12. Rx2c7 Qx2c7

In the next 8 moves we dance around each other and then in the 12th
move we exchange rooks.

>13. R3h3 3b5
>14. Rx3h7 3b4
>15. B3b2 Q2e7
>16. R3h8 Q2g7
>17. R3h4 3g5
>18. R3c4 R2c8
>19. N1f3 N2b6
>20. N1g5 Q2f7
>21. 3a4 Q2b3

In move 21 Black creates a fork, threatening white's bishop and
white's queen (as well as two unprotected pawns) at the same time.
Any good player knows that the best way out of a fork is to move one
threatened piece into a position where it protects the other
threatened piece (if you can). In this case the predictable move for
white is Q3e2 which LOOKS like the best move because it moves Whit'es
queen out of jeapordy and into a position to protect the threatened
bishop. This is exactly what white does:

>22. Q3e2 B3a6

But in executing this move White only succeeds in falling into a trap
set by black. White has been luered into placing two heavy pices (a
rook and its queen) in a single diagnol line together where they can
easily be pinned by black's bishop. Black responds by moving a
bishop up from level 1 which now has White's rook pinned against the
White Queen. There is now no way to save White's rook, although
WHite can force a trade of Queens.

>23. Q3c2 Bx3c4

White moves its queen into a position that will allow white to force a
trade of queens if black takes white rook. Black takes white rook.

>24. Qx2b3 Bx2b3

White presses a trade of queens.

(the real solution for white was back at move 22 where White's best
move was actually to let the bishop be taken by white and to move its
queen out of the area entirely. The apparant "best move" only served
to set up White's rook to be pinned and taken.

The moral to this is that in general terms the basic stratgies of
Chess do cary over in a more complex three dimensional form in
Millennium Chess in a way that is proving itself to be very playable,
challenging and enjoyabale.

>25. 2a5 N1b8
>26. 2a6 N3a8
>27. B2b7 R3b8
>28. B3d4 N3b6
>29. Bx3b6 cx3b6
>30. 2a7 R3d8
>31. 3e4 B3c2
>32. 2f3 3d5
>33. ex3d5 3e6
>34. dx3e6 fx3e6
>35. N1e6 B3b3
>36. B3c6+ K2e7
>37. N2c6+ K2d6
>38. N1c8 Kx3c6
>39. Nx3d8+ K2b7

This surprise move by Black neutralizes white's promotion despite a
noble effort on the part of white to protect the pawn and guarantee
its promotion.

>40. 3a8=Q+ Kx3a8
>41. N3f7 B3e7
>42. N3d3 B3c2
>43. Nd3e5 3a4
>44. N3c6 B3c5
>45. Nx3g5 N2g6
>46. K2d2 3b3
>47. N2a6+ K2b7
>48. Nx3a4 2b2
>49. N3b2 B1e4

This is a monumentally stupid move by black and from this point
forward the game goes down hill for black. In a game this
challenging one stupid move can be critical.

>50. fx1e4 N1e6
>51. Nx3e6 N2c6
>52. Nx3c5 bx3c5

Black attempts to sacrifice material hoping to achieve a position
where the pawn at 2b2 can still achieve promotion despite the loss of
material in move 49. But instead Black only digs his grave deeper.

>53. K1c2 3b1
>54. 2b2 3c4
>55. 1d4 N1c4
>56. K2b1 N3c3
>57. Nx3c4 N2e3
>58. Kx3b1 Nx1c3
>59. bx1c3 K2b6
>60. 2e5 K2b5
>61. N3d6 K2c6
>62. K2c2 K2d5
>63. K2d3 K2e6
>64. K2d4 K2f5
>65. 2c4 K2e6
>66. 2d5+ K2f5
>67. 2c5 K2f4
>68. 2c6 K2f5
>69. 2c7 K2f4
>70. 3c8=Q K2f5
>71. Q3f5+ K1g6
>72. 2d6 K1g5
>73. 2d7 K1g4
>74. 3d8=Q K1g5
>75. Qd3g5+ K1g4
>76. Qf2g5++ (1-0)

White earns a well deserved victory in a very challenging game.













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